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<channel>
	<title>FlashRealtime.com</title>
	<atom:link href="http://www.flashrealtime.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.flashrealtime.com</link>
	<description>Realtime Rich Internet Applications using Adobe technologies</description>
	<pubDate>Fri, 05 Feb 2010 09:07:56 +0000</pubDate>
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	<language>en</language>
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			<item>
		<title>E-seminar: Drupal and Flex</title>
		<link>http://www.flashrealtime.com/drupal-flex/</link>
		<comments>http://www.flashrealtime.com/drupal-flex/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 10:16:24 +0000</pubDate>
		<dc:creator>tom</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.flashrealtime.com/?p=1255</guid>
		<description><![CDATA[ Let me invite you to e-seminar on Feb/05/2010 about Drupal and Flex presented by my fellow from Adobe - Mihai Corlan.
Find out what were the challenges and issues in creating a new Drupal Image Module using Flash and Flex technology. Get the inside tips from an Adobe Evangelist on what it takes to complete [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.flashrealtime.com/wp-content/uploads/2010/01/adobe-flex-1.jpg" alt="Flex" class="alignleft" width="80" height="80"/> Let me invite you to e-seminar on Feb/05/2010 about Drupal and Flex presented by my fellow from Adobe - <a href="http://corlan.org">Mihai Corlan</a>.</p>
<p>Find out what were the challenges and issues in creating a new Drupal Image Module using Flash and Flex technology. Get the inside tips from an Adobe Evangelist on what it takes to complete this kind of project, and stand a chance to win your own copy of Flex Builder* to help you get started with your development.<br />
Walk through:</p>
<ul>
<li>Front end design of widgets and main page</li>
<li>Back-end integration with Drupal</li>
<li>Importing your libraries from Flickr and Picassa</li>
<li>How to account for loading issues when having large libraries of images</li>
<li>Why Flex and ActionScript where the technology of choice for such a project</li>
</ul>
<p>Join Mihai Corlan for a 30 minute e-seminar on how this module was built. <a href="http://drupalimagemodule-evng.eventbrite.com">http://drupalimagemodule-evng.eventbrite.com</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.flashrealtime.com/drupal-flex/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Flex 4 beginner series in Czech</title>
		<link>http://www.flashrealtime.com/flex-4-beginner-series-in-czech/</link>
		<comments>http://www.flashrealtime.com/flex-4-beginner-series-in-czech/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 07:00:16 +0000</pubDate>
		<dc:creator>tom</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.flashrealtime.com/?p=1237</guid>
		<description><![CDATA[Just wanted to point my Czech readers to the Flex 4 beginner series I am
publishing at the popular developers magazine Zdrojak.cz.

The first issue is out:
Flex 4: Beginning http://zdrojak.root.cz/clanky/flex-4-zaciname/
I am planning to publish an article per week.
Check it out!
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.flashrealtime.com/wp-content/uploads/2010/01/adobe-flex-1.jpg" alt="adobe-flex-1" title="adobe-flex-1" width="80" height="80" class="alignleft size-full wp-image-1239" />Just wanted to point my Czech readers to the Flex 4 beginner series I am<br />
publishing at the popular developers magazine <a href="http://zdrojak.cz">Zdrojak.cz</a>.<br />
<br/><br/></p>
<p>The first issue is out:<br />
Flex 4: Beginning <a href="http://zdrojak.root.cz/clanky/flex-4-zaciname/">http://zdrojak.root.cz/clanky/flex-4-zaciname/</a></p>
<p>I am planning to publish an article per week.</p>
<p>Check it out!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.flashrealtime.com/flex-4-beginner-series-in-czech/feed/</wfw:commentRss>
		</item>
		<item>
		<title>ColdFusion 9 Free Workshop in Prague on February 23</title>
		<link>http://www.flashrealtime.com/coldfusion-9-free-workshop-in-prague-on-february-23/</link>
		<comments>http://www.flashrealtime.com/coldfusion-9-free-workshop-in-prague-on-february-23/#comments</comments>
		<pubDate>Mon, 25 Jan 2010 12:53:40 +0000</pubDate>
		<dc:creator>tom</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.flashrealtime.com/?p=1202</guid>
		<description><![CDATA[
My good friend and Adobe ColdFusion specialist Claude Englebert will be leading ColdFusion 9 workshop in Prague on February 23 2010 in the afternoon. I will join Claude and show some Flex 4/CF9 stuff. We have a limited number of seats so feel free to register now and reserve your place. 
Location: Adobe Office Prague, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.flashrealtime.com/wp-content/uploads/2010/01/cf-prague.jpg" alt="ColdFusion Prague" title="ColdFusion Prague" width="480" height="222" class="alignright size-full wp-image-1204" /></p>
<p>My good friend and Adobe ColdFusion specialist <strong><a href="http://www.englebert.be/blog/">Claude Englebert</a></strong> will be leading <a href="http://www.adobe.com/products/coldfusion/">ColdFusion 9</a> workshop in Prague on February 23 2010 in the afternoon. I will join Claude and show some Flex 4/CF9 stuff. We have a limited number of seats so feel free to register now and reserve your place. </p>
<p>Location: Adobe Office Prague, Radlická 714/113a, Praha 5</p>
<div style="display: inline;"><iframe src="http://www.eventbrite.com/tickets-external?eid=545101413&#038;ref=etckt" frameborder="0" marginwidth="5" marginheight="5" vspace="0" hspace="0" width="100%" height="207" allowtransparency="true" scrolling="auto"></iframe><a href="http://www.eventbrite.com/r/etckt"><img src="http://www.eventbrite.com/s.gif" alt="Events" border="0"/></a></div>
]]></content:encoded>
			<wfw:commentRss>http://www.flashrealtime.com/coldfusion-9-free-workshop-in-prague-on-february-23/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Updated Stratus with Groups and Multicast</title>
		<link>http://www.flashrealtime.com/updated-stratus-with-groups-and-multicast/</link>
		<comments>http://www.flashrealtime.com/updated-stratus-with-groups-and-multicast/#comments</comments>
		<pubDate>Sat, 23 Jan 2010 01:11:57 +0000</pubDate>
		<dc:creator>tom</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.flashrealtime.com/?p=1221</guid>
		<description><![CDATA[Today we launched newly updated Adobe Stratus (rendezvous-service for P2P clients).  This update includes new P2P capabilities available in Flash Player 10.1 and AIR 2.0:


RTMP Groups
App Multicast
Object Replication
Posting
Directed Routing

Other sources:
- Read more about new Stratus capabilities here at Kevin&#8217;s blog.
- Also check out the new Labs page about RTMFP Groups.
- My article about Multicast [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.flashrealtime.com/wp-content/uploads/2010/01/afcs_logo.png" alt="afcs_logo" title="afcs_logo" width="80" height="80" class="alignleft" />Today we launched newly updated Adobe Stratus (rendezvous-service for P2P clients).  This update includes new P2P capabilities available in Flash Player 10.1 and AIR 2.0:<br />
<br/></p>
<ul>
<li>RTMP Groups</li>
<li>App Multicast</li>
<li>Object Replication</li>
<li>Posting</li>
<li>Directed Routing</li>
</ul>
<p><i>Other sources:</i><br />
- Read more about new Stratus capabilities <a href="http://blogs.adobe.com/ktowes/2010/01/rtmfp_groups_multicast_now_ava.html">here at Kevin&#8217;s blog</a>.<br />
- Also check out the <a href="http://labs.adobe.com/technologies/stratus/rtmfpgroups.html">new Labs page about RTMFP Groups</a>.<br />
- <a href="http://www.flashrealtime.com/peer-to-peer-multicast-in-new-flash-player-101/">My article</a> about Multicast in Flash Player 10.1<br />
- <a href="http://www.adobe.com/devnet/flashmediaserver/articles/p2p_apps_stratus_lccs.html">Read about differences between Stratus and LCCS</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.flashrealtime.com/updated-stratus-with-groups-and-multicast/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Flash Game Development for Beginners</title>
		<link>http://www.flashrealtime.com/flash-game-development-for-beginners/</link>
		<comments>http://www.flashrealtime.com/flash-game-development-for-beginners/#comments</comments>
		<pubDate>Fri, 22 Jan 2010 10:11:50 +0000</pubDate>
		<dc:creator>tom</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.flashrealtime.com/?p=1211</guid>
		<description><![CDATA[This is a great tutorial by Emanuele Feronato for all of you trying to understand basic game development concepts and properties like 

Power
Speed
Friction
Wind
Rotation
Gravity
Thrust

Although these tutorials are written in ActionScript 2.0, you might find it very useful and easy to rewrite them in AS3.
Check it out here
]]></description>
			<content:encoded><![CDATA[<p>This is a <a href="http://www.emanueleferonato.com/2006/10/29/flash-game-creation-tutorial-part-1/">great tutorial</a> by <a href="http://www.emanueleferonato.com">Emanuele Feronato</a> for all of you trying to understand basic game development concepts and properties like </p>
<ul>
<li>Power</li>
<li>Speed</li>
<li>Friction</li>
<li>Wind</li>
<li>Rotation</li>
<li>Gravity</li>
<li>Thrust</li>
</ul>
<p>Although these tutorials are written in ActionScript 2.0, you might find it very useful and easy to rewrite them in AS3.</p>
<p>Check it out <a href="http://www.emanueleferonato.com/2006/10/29/flash-game-creation-tutorial-part-1/">here</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.flashrealtime.com/flash-game-development-for-beginners/feed/</wfw:commentRss>
		</item>
		<item>
		<title>FreeSpin3D: full 3D in Flash Professional</title>
		<link>http://www.flashrealtime.com/freespin3d-full-3d-in-flash-professional/</link>
		<comments>http://www.flashrealtime.com/freespin3d-full-3d-in-flash-professional/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 10:50:35 +0000</pubDate>
		<dc:creator>tom</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.flashrealtime.com/?p=1085</guid>
		<description><![CDATA[Recently I was pointed to FreeSpin3D - extension to Flash CS4 Professional that enables full 3D interaction right in the IDE - not just the 2.5D available today. So I gave it a try and it suprised me. It actually works the way you&#8217;d expect. It&#8217;s very similar to Swift3D, but you&#8217;re still in Flash [...]]]></description>
			<content:encoded><![CDATA[<p>Recently I was pointed to <strong><a href="http://freespin3d.com">FreeSpin3D</a></strong> - extension to Flash CS4 Professional that enables full 3D interaction right in the IDE - not just the 2.5D available today. So I gave it a try and it suprised me. It actually works the way you&#8217;d expect. It&#8217;s very similar to <a href="http://www.erain.com/">Swift3D</a>, but you&#8217;re still in Flash authoring. </p>
<p><i>&#8220;It&#8217;s a useful extension for 3D animation and can be used by anyone.&#8221;</i><br />
Check out the <a href="http://freespin3d.com/examples/default.html">examples</a>.</p>
<p><img src="http://www.flashrealtime.com/wp-content/uploads/2010/01/freespin3d-timeline.jpg" alt="freespin3d-timeline" title="freespin3d-timeline" width="480" height="455" class="alignnone size-full wp-image-1190" /><br />
<span id="more-1085"></span><br />
<b>Rendering</b><br />
FreeSpin3D is rendered by OneLayer 3D Engine (OL3D), their own proprietary technology, which FULLY utilizes the Flash native 3D classes.</p>
<p><b>ActionScript API</b><br />
You can access objects via <a href="http://www.freespin3d.com/support/api/index.html">Freespin3D API</a> or use prepared behaviors.</p>
<p><b>Import 3D file</b><br />
Freespin3D works natively with proprietary FL3D files, but you can import 3DS MAX files using the Freespin3D importer written in AIR.</p>
<p>Check out the <a href="http://freespin3d.com/freespin3d/features.html">feature overview</a>.</p>
<p><img src="http://www.flashrealtime.com/wp-content/uploads/2010/01/screen-shot-2010-01-14-at-124816-pm.png" alt="Freespin3D plugin" title="Freespin3D plugin" width="293" height="651" class="alignright size-full wp-image-1197" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.flashrealtime.com/freespin3d-full-3d-in-flash-professional/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Upcoming Conferences Jan/Feb/Mar 10</title>
		<link>http://www.flashrealtime.com/upcoming-speeches-jan-feb-mar-2010/</link>
		<comments>http://www.flashrealtime.com/upcoming-speeches-jan-feb-mar-2010/#comments</comments>
		<pubDate>Sat, 16 Jan 2010 17:53:02 +0000</pubDate>
		<dc:creator>tom</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.flashrealtime.com/?p=1165</guid>
		<description><![CDATA[
Just a little heads-up of upcoming events, where I will be speaking:
Jan 23 2010 - iPhoneDevCamp, Prague
First Czech iphone dev camp organized in Prague. I will be talking about iPhone development in Flash CS5. If you are in town - check it out.
Feb 15-18 2010 Mobile World Congress, Barcelona
Premiere world event in the mobile space. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.flashrealtime.com/wp-content/uploads/2010/01/iphoneflash-5.jpg" alt="Flash on devices" title="Flash on devices" width="480" height="208" class="alignnone size-full wp-image-1168" /></p>
<p>Just a little heads-up of upcoming events, where I will be speaking:</p>
<p><strong>Jan 23 2010 - <a href="http://iphonedevcamp.cz">iPhoneDevCamp</a></strong>, Prague<br />
First Czech iphone dev camp organized in Prague. I will be talking about iPhone development in Flash CS5. If you are in town - <a href="http://iphonedevcamp.cz">check it out</a>.</p>
<p><strong>Feb 15-18 2010 <a href="http://www.adobe.com/m/mwc/">Mobile World Congress</a></strong>, Barcelona<br />
Premiere world event in the mobile space. You can catch me at the Adobe Booth every day.</p>
<p><strong>Mar 20 2010 <a href="http://juniorinternet.cz">JuniorInternet</a></strong>, Prague<br />
Conference for young creative people organized in 4 countries. I am hosting an inspirational Flash session. Adobe is general partner.</p>
<p><strong>Mar 27-28 2010 <a href="http://juniorinternet.sk">JuniorInternet</a></strong>, Bratislava</p>
]]></content:encoded>
			<wfw:commentRss>http://www.flashrealtime.com/upcoming-speeches-jan-feb-mar-2010/feed/</wfw:commentRss>
		</item>
		<item>
		<title>List of Flash Gaming Engines</title>
		<link>http://www.flashrealtime.com/flash-game-library-engine-list/</link>
		<comments>http://www.flashrealtime.com/flash-game-library-engine-list/#comments</comments>
		<pubDate>Mon, 11 Jan 2010 21:45:52 +0000</pubDate>
		<dc:creator>tom</dc:creator>
		
		<category><![CDATA[Flash Player]]></category>

		<category><![CDATA[Programming Techniques]]></category>

		<category><![CDATA[2D]]></category>

		<category><![CDATA[3D]]></category>

		<category><![CDATA[engine]]></category>

		<category><![CDATA[flash]]></category>

		<category><![CDATA[Flex]]></category>

		<category><![CDATA[game]]></category>

		<category><![CDATA[library]]></category>

		<category><![CDATA[physics]]></category>

		<category><![CDATA[social]]></category>

		<category><![CDATA[tile]]></category>

		<category><![CDATA[tilemap]]></category>

		<guid isPermaLink="false">http://www.flashrealtime.com/?p=1086</guid>
		<description><![CDATA[Recently there has been a lot of buzz about creating Flash games, especially social ones. Flash makes you cash as proved by Zynga, Playfish, Playdom, WonderHill and others. Check their websites and portfolios to get a picture about Flash social gaming.

I&#8217;ve put together this list of libraries and engines to help you start building Flash [...]]]></description>
			<content:encoded><![CDATA[<p>Recently there has been a lot of buzz about creating Flash games, especially social ones. <a href="http://www.flashrealtime.com/flash-love-letter/">Flash makes you cash</a> as proved by <a href="http://www.zynga.com/">Zynga</a>, <a href="http://www.playfish.com/">Playfish</a>, <a href="http://www.playdom.com/">Playdom</a>, <a href="http://www.wonderhill.com/">WonderHill</a> and others. Check their websites and portfolios to get a picture about Flash social gaming.<br />
<img src="http://www.flashrealtime.com/wp-content/uploads/2010/01/banner-libraries.jpg" alt="banner-libraries" title="banner-libraries" width="480" height="101" class="alignnone size-full wp-image-1136" /></p>
<p>I&#8217;ve put together this list of libraries and engines to help you start building Flash games or to explore new possibilities.</p>
<ul>
<li><a href="http://www.flashrealtime.com/flash-game-library-engine-list/#2D">2D Engines</a></li>
<li><a href="http://www.flashrealtime.com/flash-game-library-engine-list/#ISO">ISO Engines</a></li>
<li><a href="http://www.flashrealtime.com/flash-game-library-engine-list/#Physics">Physics Engines</a></li>
<li><a href="http://www.flashrealtime.com/flash-game-library-engine-list/#3D">3D Engines</a></li>
<li><a href="http://www.flashrealtime.com/flash-game-library-engine-list/#Social">Social Gaming Platforms</a></li>
<li><a href="http://www.flashrealtime.com/flash-game-library-engine-list/#other">Useful AS3 Libs</a></li>
</ul>
<p>We&#8217;ve also launched the <a href="http://www.adobe.com/devnet/games/">Flash Platform Game Technology Center</a>, which is definitely a great resource for every developer.</p>
<p>These are the libraries I personally consider highly useful for game development. Some of them are just for games - others are great complements. I am not going to write a lot about each of as they are mostly doing the same kinds of things, such as collision detection, physics, tilemaps, optimized rendering, levels, sounds/volume, game states, scores, and more. Some of them even offer multiplayer support.  It&#8217;s better (and more fun) to try some demo games and see them in action.<br />
<span id="more-1086"></span><br />
<a name="2D"></a></p>
<h3>2D engines</h3>
<p><a href="http://flixel.org"><strong>Flixel</strong></a><br />
Full featured game engine for 2D bitmap platform game development. Check out the <a href="http://wiki.github.com/AdamAtomic/flixel/what-is-flixel">feature list here</a>.<br />
<img src="http://www.flashrealtime.com/wp-content/uploads/2010/01/flixel.png" alt="flixel" title="flixel" width="480" height="120" class="alignnone size-full wp-image-1098" /><br />
You probably know the legendary game <a href="http://www.adamatomic.com/canabalt/">Canabalt</a> built with this engine.<br />
<img src="http://www.flashrealtime.com/wp-content/uploads/2010/01/canabalt.png" alt="Canabalt built with Flixel" title="Canabalt built with Flixel" width="480" height="100" class="alignnone size-full wp-image-1100" /></p>
<p><a href="http://flashpunk.net/"><strong>FlashPunk</strong></a><br />
Another great and pretty fast engine for 2D bitmap games.<br />
<img src="http://www.flashrealtime.com/wp-content/uploads/2010/01/flashpunk.png" alt="FlashPunk engine" title="FlashPunk engine" width="480" height="150" class="alignnone size-full wp-image-1107" /></p>
<p><a href="http://pushbuttonengine.com/"><strong>PushButton Engine</strong></a><br />
Another great engine with Box2D physics and multiplayer networking support. Try <a href="http://apps.facebook.com/you-topia/">YouTopia</a> on facebook.<br />
<img src="http://www.flashrealtime.com/wp-content/uploads/2010/01/push-button.png" alt="Push Button Engine - Youtopia Game" title="Push Button Engine - Youtopia Game" width="480" height="120" class="alignnone size-full wp-image-1106" /></p>
<p><a name="ISO"></a></p>
<h3>ISO engines</h3>
<p><strong><a href="http://code.google.com/p/as3isolib/">AS3 ISO LIB</a></strong><br />
As3isolib includes utilities, primitives and views. As3isolib was developed with simplicity, speed and performance in mind so that developers can focus on actual implementations rather than having to learn a complex API.<br />
<img src="http://www.flashrealtime.com/wp-content/uploads/2010/01/as3-iso-lib.jpg" alt="as3-iso-lib" title="as3-iso-lib" width="480" height="158" class="alignnone size-full wp-image-1121" /></p>
<p><strong><a href="http://www.theoworlds.com/">TheoWorlds</a></strong><br />
&#8220;TheoSDK is a kit based on our original Theo Isometric Engine™ and it lets you create your own map-based games fast.&#8221;<br />
<img src="http://www.flashrealtime.com/wp-content/uploads/2010/01/theoworlds.png" alt="theoworlds" title="theoworlds" width="480" height="140" class="alignnone size-full wp-image-1123" /></p>
<p><i>Source: <a href="http://www.zegarkus.com/2007/11/isometric-game-engines.html">Isometric Game Engines</a></i></p>
<p><strong><a href="http://www.openspace-engine.com/">OpenSpace</a></strong> - ISO engine</p>
<p><a name="Physics"></a></p>
<h3>Physics engines</h3>
<p><a href="http://www.emanueleferonato.com/2010/01/18/flave-a-new-open-source-as3-physics-engine/">Flave</a> - verlet physics engine 2D<br />
<a href="http://www.jiglibflash.com/blog/">JigLib</a>  - 3D physics engine<br />
<a href="http://box2dflash.sourceforge.net/">Box2D</a> - 2D physics<br />
<a href="http://www.cove.org/ape/">APE (ActionScript Physics Engine)</a> - 2D physics<br />
<a href="http://code.google.com/p/wow-engine/">WOW Engine</a> - 3D physics<br />
<img src="http://www.flashrealtime.com/wp-content/uploads/2010/01/robot.png" alt="Box2D simulation" title="Box2D simulation" width="480" height="128" class="alignnone size-full wp-image-1143" /><br />
<a name="3D"></a></p>
<h3>3D engines (related)</h3>
<p><a href="http://alternativaplatform.com/en/">Alternativa3D</a>, <a href="http://www.away3d.com/">Away3D</a>, <a href="http://blog.papervision3d.org/">Papervision3D</a>, <a href="http://five3d.mathieu-badimon.com/">Five3D</a>, <a href="http://www.flashsandy.org/">Sandy 3D</a><br />
<a href="http://tankionline.com"><img src="http://www.flashrealtime.com/wp-content/uploads/2010/01/tankionline.jpg" alt="tankionline - popular Flash 3D game in Alternativa3D" title="TankiOnline - popular Flash 3D game in Alternativa3D" width="480" height="140" class="alignnone size-full wp-image-1132" /><br />
TankiOnline - popular Flash 3D game in Alternativa3D<br />
</a><br />
<a name="Social"></a></p>
<h3>Publish Your Game: Social Gaming Platforms</h3>
<p><a href="http://platogo.com">Platogo</a><br />
Build your games and publish to Platogo and earn money - social platform for games with ActionScript 3 API (Score, Levels, Ranking, Multiplayer, etc.)<br />
<img src="http://www.flashrealtime.com/wp-content/uploads/2010/01/platogo.png" alt="platogo" title="platogo" width="480" height="149" class="alignnone size-full wp-image-1124" /></p>
<p><strong><a href="http://geewa.com/">Geewa.com</a></strong><br />
Develop games for this social site with multiplayer support. Get the <a href="http://developer.geewa.com/game-sdk/flash/">SDK</a><br />
<img src="http://www.flashrealtime.com/wp-content/uploads/2010/01/geewa.jpg" alt="geewa" title="geewa" width="480" height="69" class="alignnone size-full wp-image-1126" /></p>
<p><strong><a href="http://facebook.com">Facebook</a></strong><br />
Surely facebook is great platform for your games. Get the <a href="http://code.google.com/p/facebook-actionscript-api/">Facebook ActionScript API</a>. See how to develop Facebook apps in Flash at Devnet. <a href="http://www.adobe.com/devnet/facebook">http://www.adobe.com/devnet/facebook</a><br />
<img src="http://www.danieldura.com/post_images/flash_facebook.jpg" /><br />
<a name="other"></a></p>
<h3>Other Useful ActionScript Libraries</h3>
<p><strong><a href="http://lab.polygonal.de/ds/">AS3 Data Structures For Game Developers (AS3DS)</a></strong> - lot of useful structures for general game development</p>
<p><strong><a href="http://www.soundstep.com/blog/downloads/baseui/">BaseUI</a></strong><br />
Layouting like in Flex, but for Flash (pure AS3, no Flex).</p>
<p><strong><a href="http://github.com/vancura/vancura-as3-libs">vancura-AS3-libs</a></strong><br />
Set of pure ActionScript components with skinning and styling support. Scale9Bitmap support</p>
<p><strong><a href="http://www.dncompute.com/blog/2008/06/23/browsercanvas-the-worlds-easiest-way-to-dynamically-resize-flash.html">BrowserCanvas</a></strong><br />
Easiest way to dynamically resize Flash</p>
<p><strong><a href="http://freespin3d.com/">FreeSpin3D</a></strong><br />
Plug-in for Flash CS4 and CS3 enabling realtime interactivity, animation and coding right on stage of Flash Professional. </p>
<p>Now go ahead. Looking forward to your games!</p>
<p>Btw: try <a href="http://smallworlds.com">SmallWorlds</a><br />
<img src="http://www.flashrealtime.com/wp-content/uploads/2010/01/smallworlds.jpg" alt="SmallWorlds" title="SmallWorlds" width="420" height="140" class="alignnone size-full wp-image-1128" /></p>
<p><em>Note: If you know some other cool libs, just leave a comment and it will be added.</em></p>
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		<item>
		<title>Flash Love Letter</title>
		<link>http://www.flashrealtime.com/flash-love-letter/</link>
		<comments>http://www.flashrealtime.com/flash-love-letter/#comments</comments>
		<pubDate>Sat, 09 Jan 2010 11:22:25 +0000</pubDate>
		<dc:creator>tom</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.flashrealtime.com/?p=1088</guid>
		<description><![CDATA[I have to!
Watch this video created for San Francisco Social Games meetup. I lol&#8217;d ,D First you think O-M-G ??? - seriously WHAT? ,))), so weird ufff. On the other hand - listen to it few times and you&#8217;ll start spontaneously hearing it and later singing in the shower ,)

Created by Nathan Germick. Btw: check [...]]]></description>
			<content:encoded><![CDATA[<p>I have to!</p>
<p>Watch this video created for <a href="http://www.meetup.com/SocialGamesSF/">San Francisco Social Games meetup</a>. I lol&#8217;d ,D First you think O-M-G ??? - seriously WHAT? ,))), so weird ufff. On the other hand - listen to it few times and you&#8217;ll start spontaneously hearing it and later singing in the shower ,)</p>
<p><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/Yo7nTxFxCaE&#038;hl=en_US&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Yo7nTxFxCaE&#038;hl=en_US&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></p>
<p>Created by <a href="http://germart.org/">Nathan Germick</a>. Btw: check out a few more of his videos.</p>
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		<title>Video: Creating Real-Time Social Applications With Flex And LiveCycle Collaboration Service</title>
		<link>http://www.flashrealtime.com/video-creating-real-time-social-applications-with-flex-and-livecycle-collaboration-service/</link>
		<comments>http://www.flashrealtime.com/video-creating-real-time-social-applications-with-flex-and-livecycle-collaboration-service/#comments</comments>
		<pubDate>Thu, 03 Dec 2009 17:00:31 +0000</pubDate>
		<dc:creator>tom</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.flashrealtime.com/?p=1072</guid>
		<description><![CDATA[Another great session from MAX 2009 worth of seeing. Learn another great techniques with LiveCycle Collaboration Service. How to build GPS tracker and many more!
Presented by my fellow Kevin Hoyt (Platform Evangelist Manager): Creating Real-Time Social Applications With Flex And LiveCycle Collaboration Service.
For all of you familiar with LCCS basics - play it from half [...]]]></description>
			<content:encoded><![CDATA[<p>Another great session from MAX 2009 worth of seeing. Learn another great techniques with <a href="http://www.adobe.com/products/livecycle/collaborationservice/">LiveCycle Collaboration Service</a>. How to build GPS tracker and many more!</p>
<p>Presented by my fellow Kevin Hoyt (Platform Evangelist Manager): <strong>Creating Real-Time Social Applications With Flex And LiveCycle Collaboration Service</strong>.</p>
<p>For all of you familiar with LCCS basics - play it from half (GPS things <img src='http://www.flashrealtime.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><object width="500" height="400"><param name="movie" value="http://images.tv.adobe.com//swf/player.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="FlashVars" value="fileID=2437&#038;context=162&#038;embeded=true&#038;environment=production"></param><embed src="http://images.tv.adobe.com//swf/player.swf" flashvars="fileID=2437&#038;context=162&#038;embeded=true&#038;environment=production" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="400"></embed></object></p>
<p>You can also watch this session in higher resolution and better UI:<br />
<a href="http://2009.max.adobe.com/online/session/298">http://2009.max.adobe.com/online/session/298</a></p>
]]></content:encoded>
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