Interview with Chris Scott (Swiz Framework)
July 14th, 2010
Chris Scott (author of Swiz Framework) visited Prague and while here, he did a very nice presentation about Swiz at the Adobe User Group Meeting. We were lucky to have him here and before his UG session, we did a little interview.
Here it is (Watch on Vimeo):
Chris Scott of Swiz is coming to Prague
July 9th, 2010
Don’t miss the next Prague Adobe User Group Meeting on Tuesday 13th July 18:00-20:00.
I really recommend this meeting as it’s a great chance to meeting an independent ActionScript expert from USA, ask advanced questions and so on.
Chris Scott is an Enterprise Software Consultant in the Philadelphia area with over ten years of Java, ColdFusion, ActionScript and Flex experience as well as a strong interest in the implementation of open source solutions. Chris is the lead developer of the Swiz Framework and the ColdSpring Framework, including the first Aspect Oriented Programming framework for ColdFusion.
Address: Adobe Praha, Radlická 714/113a
More info in Czech at Viktor’s blog.
P2P Chat with NetGroup in Flash Player 10.1
July 8th, 2010
This videotutorial is a follow-up of my tutorial Simple chat with P2P NetGroup in FP 10.1.
Peer-to-peer chat with NetGroup in Flash Player 10.1 (ADC video link)
Summer AIR Mobile Contest 2010 CZ/SK
July 6th, 2010
Adobe Czech Republic in cooperation with the youth conference JuniorInternet (by Together CZ) is opening an innovative contest for Czech and Slovak developers to celebrate mobile versions of Flash Player 10.1 and AIR for Android. Enter and win a Google Nexus One or Creative Suite 5!
Multicast Explained in Flash 10.1 P2P
July 1st, 2010
Multicast is one of the features of Flash Player 10.1 and it enables you to distribute NetStreams across the peer-to-peer mesh. It can be audio, video or even pure data stream (AMF3) - the data stream can be very handy for games, it’s much better for such purpose (like sending realtime positions, directions) than using Posting as Posting is more optimized for large number of senders to send something - like chat, status change and so on.
Difference between Unicast and Multicast
Unicast
Unicast simply delivers streams from a server to n clients. For this purpose you can use Flash Media Server and TCP protocols such as RTMP/T/S/E or HTTP protocol. Unicast also costs you a lot of resources -> 1 MBps stream delivered to 1000 clients means 1 GB upstream from server - which is CPU demanding and network transit is also huge.

Multicast Streaming in Flash Player 10.1 Tutorial
June 30th, 2010
Adobe Developer Connection presents:
Multicast Streaming in Flash Player 10.1
This video-tutorial shows how to build a simple Broadcaster/Receiver system with P2P Multicast in Flash Player 10.1 using NetStream and Camera classes.
Learn more: Read Multicast Explained in Flash Player 10.1
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Build An App In A Week - Recordings
P2P and LCCS
June 15th, 2010
Last week, my colleagues at Adobe and I organized an online event called Build An App In A Week.
The event was packed with resources for both RIA designers and developers and the goal was to build a complete full-featured app with various functionalities and challenges in just a week.
You can watch all the recordings here.
I was doing two of them - basically about developing multiuser apps, but the main goal was a chat feature inside the app.
One used pure P2P and Stratus, the other one used LiveCycle Collaboration Service. It’s not just a simple chat application; I also explain how you can build an Instant Messenger, User Lists, Private Messaging, and so on.
Directed Routing Explained in Flash 10.1 P2P
June 4th, 2010
Directed Routing enables you to send data to a specific client in the peer-to-peer group (NetGroup). It requires stable and correct topology to work well - still it’s very useful.
There has been already something written about directed routing. But I’d like to share with you much more.
First, let me explain you which methods does what. You have basically three main functions sendToNearest, sendToNeighbor and sendToAllNeighbors. See image below.

Image: Peer-to-Peer Directed Routing in Flash Player 10.1 [Bigger image]
Continue reading to understand how it all works.
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