Spaced Away for iPad in AIR
January 10th, 2012
Like to wander the universe? Checkout this nice game Spaced Away for iPad by Falanxia gaming studio from Prague.
Download the game from App Store.
The game is using GPU render mode and DisplayList for rendering.
Watch the trailer:
Screenshots:


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“The game is using GPU render mode and DisplayList for rendering.”
Could you elaborate?
Comment by radarek — January 11, 2012 @ 2:47 pm
What do you mean by GPU render mode and DisplayList for rendering???
Comment by Gil — January 19, 2012 @ 1:21 am
Have you guys done any AS3/AIR mobile work? GPU render mode means that the render mode is set to GPU (as opposed to CPU) and therefore all the visuals are render by the GPU, this tends to be best when you only use bitmaps. DisplayList means they’re using the native flash DisplayList to place objects on the screen as opposed to coding a custom solution such as blitting to a bitmap ‘stage’.
Comment by james — February 6, 2012 @ 2:29 am