Tom Krcha's FlashRealtime

Hey amigo! These are my notes. I'm Platform Evangelist with Adobe.


List of Flash Gaming Engines

January 11th, 2010

Recently there has been a lot of buzz about creating Flash games, especially social ones. Flash makes you cash as proved by Zynga, Playfish, Playdom, WonderHill and others. Check their websites and portfolios to get a picture about Flash social gaming.
banner-libraries

I’ve put together this list of libraries and engines to help you start building Flash games or to explore new possibilities.

We’ve also launched the Flash Platform Game Technology Center, which is definitely a great resource for every developer.

These are the libraries I personally consider highly useful for game development. Some of them are just for games - others are great complements. I am not going to write a lot about each of as they are mostly doing the same kinds of things, such as collision detection, physics, tilemaps, optimized rendering, levels, sounds/volume, game states, scores, and more. Some of them even offer multiplayer support. It’s better (and more fun) to try some demo games and see them in action.
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Flash Love Letter

January 9th, 2010

I have to!

Watch this video created for San Francisco Social Games meetup. I lol’d ,D First you think O-M-G ??? - seriously WHAT? ,))), so weird ufff. On the other hand - listen to it few times and you’ll start spontaneously hearing it and later singing in the shower ,)

Created by Nathan Germick. Btw: check out a few more of his videos.

Video: Creating Real-Time Social Applications With Flex And LiveCycle Collaboration Service

December 3rd, 2009

Another great session from MAX 2009 worth of seeing. Learn another great techniques with LiveCycle Collaboration Service. How to build GPS tracker and many more!

Presented by my fellow Kevin Hoyt (Platform Evangelist Manager): Creating Real-Time Social Applications With Flex And LiveCycle Collaboration Service.

For all of you familiar with LCCS basics - play it from half (GPS things :)

You can also watch this session in higher resolution and better UI:
http://2009.max.adobe.com/online/session/298

Video: Building Flex Collaboration Components

November 26th, 2009

This is great start for all of you beginning a building with LiveCycle Collaboration Service.

Adobe MAX 2009 session of my fellow evangelist Ryan Stewart: Building Flex Collaboration Components.

You can also watch this session in higher resolution better UI:
http://2009.max.adobe.com/online/session/272

My Adobe Devnet Article About P2P Is Up

November 19th, 2009

It couldn’t have been better timing chosen by redaction for publishing my article about Peer-to-peer in Flash Platform on Adobe Devnet than the same time, when betas of Flash Player 10.1 and AIR 2.0 went out.

The article is now up and featured:
Using peer-to-peer applications on the Adobe Flash Platform

devnet-article

Let me also hugely thank to Kevin Towes (FMS), Fang Chang (LCCS) and Nigel Pegg (LCCS) for numerous comments to make it really great and nicely readable article.

HW accelerated H.264 video
in Flash Player 10.1

November 17th, 2009

Flash Player HW accelerated video

Yeeea! I don’t know whether for you, but for me it’s Christmas today!!!

Finally you can go and grab Flash Player 10.1 Beta and AIR 2.0 Beta on Adobe Labs.

Flash Player 10.1 enables harware accelerated decoding of H.264 videos on Windows and series of mobile devices and netbooks.

There are numerous pros of this:
- less CPU usage
- better UX: Flash Player performance is better and the overall behavior and controls of a video player are faster
- less dropped frames
- watch HD videos even on Netbooks
- watch more HD videos at the same time…
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Invitation to FlashGAMM 2009 conference

November 13th, 2009

FlashGAMM This conference is proudly proving: Flash gaming business has peak ambitions in Ukraine and related areas.


This year it’s the third conference for Flash game developers - FlashGAMM 2009.
It is going to take place in Kyiv, Ukraine on December 5-6, 2009.

Casual Game Association is their partner and supporter as well.
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Flash Builder 4 and PHP
Data/Services for beginners

November 6th, 2009

Flash Builder 4 logo Application that you create in Flex 4 uses PHP and MySQL database. It shows the most simple and the most recent approach for working with data in Flash Builder 4/Flex 4. Basically it’s just a few clicks, which generate the necessary code. We use Flash Builder 4 Beta 2 introduced at MAX 2009.

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