Tom Krcha's FlashRealtime

Hey amigo!
I am Tom Krcha, Gaming Evangelist at Adobe. These are my notes


Sneak peek: RAVE AI - artificial intelligence for Flash/AS3

May 10th, 2012

RAVE AI is an upcoming artificial intelligence framework for Flash/AS3 by Tomas Vymazal from Brno, Czech Republic. The main purpose of this framework are 2D/3D first person shooter games and other sort of games that require agent simulation. It supports JSON finite state machine definition, so you can predefine the behavior of agents. Next to that it supports 2D/3D terrain, bridges, very optimized pathfinding, sight/raycasting/shooting and there is a very impressive yet internal roadmap as well.

You can look forward to it later this year, the performance is amazing and Tomas is also planning to add support for ActionScript Workers for background processing later when available.

See it in action / rendering via Minko engine:

Get in touch with Tomas at twitter @myownclone.

Stay tuned for more.

Facebook comments:

No Comments »

No comments yet.

RSS feed for comments on this post. / TrackBack URL

Leave a comment

Comment moderation is enabled. Your comment may take some time to appear.