Tom Krcha's FlashRealtime

Hey amigo!
I am Tom Krcha, Gaming Evangelist at Adobe. These are my notes


FreeSpin3D: full 3D in Flash Professional

January 21st, 2010

Recently I was pointed to FreeSpin3D - extension to Flash CS4 Professional that enables full 3D interaction right in the IDE - not just the 2.5D available today. So I gave it a try and it suprised me. It actually works the way you’d expect. It’s very similar to Swift3D, but you’re still in Flash authoring.

“It’s a useful extension for 3D animation and can be used by anyone.”
Check out the examples.

freespin3d-timeline
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Upcoming Conferences Jan/Feb/Mar 10

January 16th, 2010

Flash on devices

Just a little heads-up of upcoming events, where I will be speaking:

Jan 23 2010 - iPhoneDevCamp, Prague
First Czech iphone dev camp organized in Prague. I will be talking about iPhone development in Flash CS5. If you are in town - check it out.

Feb 15-18 2010 Mobile World Congress, Barcelona
Premiere world event in the mobile space. You can catch me at the Adobe Booth every day.

Mar 20 2010 JuniorInternet, Prague
Conference for young creative people organized in 4 countries. I am hosting an inspirational Flash session. Adobe is general partner.

Mar 27-28 2010 JuniorInternet, Bratislava

List of Flash Gaming Engines

January 11th, 2010

Recently there has been a lot of buzz about creating Flash games, especially social ones. Flash makes you cash as proved by Zynga, Playfish, Playdom, WonderHill and others. Check their websites and portfolios to get a picture about Flash social gaming.
banner-libraries

I’ve put together this list of libraries and engines to help you start building Flash games or to explore new possibilities.

We’ve also launched the Flash Platform Game Technology Center, which is definitely a great resource for every developer.

These are the libraries I personally consider highly useful for game development. Some of them are just for games - others are great complements. I am not going to write a lot about each of as they are mostly doing the same kinds of things, such as collision detection, physics, tilemaps, optimized rendering, levels, sounds/volume, game states, scores, and more. Some of them even offer multiplayer support. It’s better (and more fun) to try some demo games and see them in action.
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Flash Love Letter

January 9th, 2010

I have to!

Watch this video created for San Francisco Social Games meetup. I lol’d ,D First you think O-M-G ??? - seriously WHAT? ,))), so weird ufff. On the other hand - listen to it few times and you’ll start spontaneously hearing it and later singing in the shower ,)

Created by Nathan Germick. Btw: check out a few more of his videos.